Learn Python Game Development With Chatgpt by Micheal Lanham Paperback Book

CHF 42.95
+ CHF 8.99 Spedizione

Learn Python Game Development With Chatgpt by Micheal Lanham Paperback Book

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Learn Python Game Development With Chatgpt by Micheal Lanham Paperback Book

  • Marchio: Unbranded

CHF 42.95

Solo 2 restante in magazzino
+ CHF 8.99 Spedizione
Venduto da:

CHF 42.95

Solo 2 restante in magazzino
+ CHF 8.99 Spedizione

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Descrizione

Leverage the power of AI in coding graphics design and intelligence to join the next wave in game developmentKEY FEATURESampnbspampnbsp Teaches the core concepts of game development for 2D 3D and AI games. Uses AI to assist and guide the reader across several facets of game development. Learn to create AIcontrolled enemies for your games.DESCRIPTIONampnbspThis book is a comprehensive guide to creating interactive and engaging games leveraging the capabilities of ChatGPT and other advanced AI technologies.ampnbspThe book starts with prompt engineering and system prompting building a strong AI foundation for game development. It covers various game genres from text adventures to 3D shooters showing AI integration. Each chapter is designed to build on the previous one ensuring a cohesive learning experience that gradually increases in complexity and depth. Readers will learn game development basics and creative techniques for immersive game worlds. They will use PyZork for text games and Streamlit for enhanced visuals. The book covers AIgenerated assets behaviordriven AI and advanced topics like isometric worldbuilding and voiceresponsive games. Practical projects help readers create their unique games while GPT agents and AI technologies showcase the future of gaming.By the end of this journey readers will have a deep understanding of how to create innovative and engaging games using AI positioning them at the forefront of modern game development.WHAT YOU WILL LEARN Master prompt engineering for building games game assets and AIdriven games. Develop engaging textbased adventures with AIdriven storytelling elements. Create 2D games from platformers isometric worlds and physics. Design AI opponents with behaviordriven logic and adaptive difficulty. Introduction to 3D firstperson shooters using GPT agents. Implement voice recognition and texttospeech in interactive games.WHO THIS BOOK IS FORThis book is for aspiring or experienced game developers and indie game studios i
  • Marchio: Unbranded
  • Categoria: Computer e internet
  • Autore: Micheal Lanham
  • Casa editrice/Casa discografica: BPB Publications
  • Lingua: English
  • Data di pubblicazione: 2024-06-10
  • Formato: Paperback
  • ID Fruugo: 314136388-700569930
  • ISBN: 9789355516435

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  • STANDARD: CHF 8.99 - Consegna tra lun 10 novembre 2025–gio 13 novembre 2025

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